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-
- // window system independent camera view code
-
- typedef struct
- {
- int width, height;
-
- qboolean timing;
-
- vec3_t origin; // at center of window
- float scale;
- } z_t;
-
- extern z_t z;
-
- void Z_Init (void);
- void Z_MouseDown (int x, int y, int buttons);
- void Z_MouseUp (int x, int y, int buttons);
- void Z_MouseMoved (int x, int y, int buttons);
- void Z_Draw (void);
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-